Traditional Haircuts: Fact or Fiction?*
My genetic algorithm for dominion is having problems. On some sets of kingdom cards it works properly, but on others it just fails right out. I am wondering if there is the possibility of a paper scissor rock type situation, where the best guy in one generation is of a strategy that all of the other guys eventually learn how to overcome, and then they are dominant, and then other people develop strategies that overcome all of the 'second generation' winners, and then the third generation winners are weak against the original strategy. If this is the case, then I may need a way to increase genetic variance in the middle of the simulation. We accidentally taught Andrea that if she gets hurt she will be sent to her room. The way that this happened is as follows: When Andrea gets in trouble for being disobedient or for throwing a tantrum we send her to her room and almost always say "This is so sad" while we pick her up. When Andrea gets hurt we often say "Th...