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Showing posts from August, 2013

Jay Walking De Vil

The Dancing Robots website is still being improved pretty much every day. Here is a link to it for those who have not looked at it. I would be especially appreciative of any people who are willing to play it and tell me what they thought about the interface. If anyone is interested, tell me when you will be online and we can play a game. Alternatively you can play against a mediocre AI which I have programmed. I am currently negotiating the commission of temporary artwork for my Dancing Robots cards. If the artwork turns out really good, I might try to use it for the final cards, but my current goal is to quiet the complaints of some of my more visually oriented playtesters/QA coworkers. This Friday we went to 'Charlie's Aunt' at the Off Broadway Theatre . It was hilarious. If you are in the Salt Lake area and want to have a cheap, fun date I would highly recommend it. I especially liked the performance of the butler and Lord Fancourt Babberley (AKA Charlie's A

Not a turtle

It was a pretty low key week this week. I playtested with people from my work on Thursday. After the game was over I decided upon a few rules changes and gui changes to make to the game. Once they are done I will try another playtest and probably make more changes. Earlier this week Rea told me "Daddy, there is more to life than cuddles". I suppose that all of us have been wrong at some time in our lives. Alison and I caught up on Girl Genius again. (For the uninitiated it is a webcomic that is about "Adventure, Romance, and Mad Science!") It seems to be best to read it in spurts since the story doesn't seem to move along all that fast. It seems possible that Agatha's second love interest is actually dead (which is obviously not true since one of the key plot points is that she has to decide between her two suitors, and that is never going to change). Perhaps soon we will catch up on Darths and Droids again. On Saturday we installed ceiling fans in

I don't want to be macaroni

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I have been working on my dancing robots game more this week. I am about to start making some 'final' gui changes (final only inasmuch as no new people play the game and point out flaws in the presentation). If i finish the changes to the gui and fail to drum up more players I will probably start to modify the rules to make the game more difficult (not more complex, just more difficult (so that the ultimate dance is really hard to perform and that you don't accidentally set up robots that can dance 90% of the dances)) Sara is really starting to talk a lot. She is figuring out more words every day (She still doesn't say multiple word sentences, but that will come with time) She often will walk up to you and say 'hi!' with a happy intonation, and then say 'up', or 'cuddle', or 'milk' or whatever she wants. We have finally replaced her raspberry sound which she used to make after drinking beverages with an 'ahh' sound (which

The fake taste of good eating

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A new version of dancing robots is online. I  have slightly improved the gui, and killed a lot of bugs. Anyone interested in playing is invited to. Also, log some bugs if you notice them. I introduced my coworkers to Dominion Monday over lunch. We have been playing the game every lunch since then. I always did enjoy dominion, so it is a fun thing. I haven't been working on dancing robots over lunch, but there are only so many hours in a day. Andrea has been really enjoying a book called 'The Char Siu Bao Boy' (which roughly translates to 'The Barbecue Pork Bun Boy') recently, so as a celebration of our Chinese heritage we made some bao for dinner Saturday night. (We called them Char Siu Bao, but they were really not stuffed with Char Siu (Barbecue Pork)). We looked online until we found a recipe for the same type of bao that 551 Horai makes (for those who don't remember, 551 Horai encourages their customers to 'Enjoy the real taste of good eating'